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Youth Game Rules

The laws of the game of rugby are available on the attached link.

U13 
  • Max Match Time Duration: 50 min

  • Injury Time: Yes

  • Extra Time: No

  • Ball Size: 4

  • Line-out - Pre-grip: No

  • Line-out - Lifting: No

  • Scrum - Push: 1.5m only

  • Scrum - Wheel and reset: 45 degrees and reset

  • Scrum - Must have the same number of forwards in the scrum:

    • If a forward is carded - opposition must reduce numbers​

    • If a back line player is carded - no reduction in forwards

  • Scrum - Must have the following format:​

    • Full Scrum: 3-4-1​

    • In the event of yellow card(s) then 3-4, then 3-2-1, then 3-2

  • Maul - Use or Lose: Yes​

  • Squeeze Ball: Not allowed

  • Yellow Card: No

  • Red Card: Yes (replace player if necessary)

  • Subs - Front row cover: See law 3.5

  • Subs - Blood: Yes

U14
  • Max Match Time Duration: 50 min

  • Injury Time: Yes

  • Extra Time: No

  • Ball Size: 4

  • Line-out - Pre-grip: No

  • Line-out - Lifting: No

  • Scrum - Push: 1.5m only

  • Scrum - Wheel and reset: 45 degrees and reset

  • Scrum - Must have the same number of forwards in the scrum:

    • If a forward is carded - opposition must reduce numbers​

    • If a back line player is carded - no reduction in forwards

  • Scrum - Must have the following format:​

    • Full Scrum: 3-4-1​

    • In the event of yellow card(s) then 3-4, then 3-2-1, then 3-2

  • Maul - Use or Lose: Yes​

  • Squeeze Ball: Not allowed

  • Yellow Card: No

  • Red Card: Yes (replace player if necessary)

  • Subs - Front row cover: See law 3.5

  • Subs - Blood: Yes

U15
  • Max Match Time Duration: 60 min

  • Injury Time: Yes

  • Extra Time: No

  • Ball Size: 4

  • Line-out - Pre-grip: No

  • Line-out - Lifting: No

  • Scrum - Push: 1.5m only

  • Scrum - Wheel and reset: 45 degrees and reset

  • Scrum - Must have the same number of forwards in the scrum:

    • If a forward is carded - opposition must reduce numbers​

    • If a back line player is carded - no reduction in forwards

  • Scrum - Must have the following format:​

    • Full Scrum: 3-4-1​

    • In the event of yellow card(s) then 3-4, then 3-2-1, then 3-2

  • Maul - Use or Lose: Yes​

  • Squeeze Ball: Not allowed

  • Yellow Card: No

  • Red Card: Yes (replace player if necessary)

  • Subs - Front row cover: See law 3.5

  • Subs - Blood: Yes

U16
  • Max Match Time Duration: 60 min

  • Injury Time: Yes

  • Extra Time: No

  • Ball Size: 5

  • Line-out - Pre-grip: Yes (Connacht Cup)

  • Line-out - Lifting: Yes - on shorts

  • Scrum - Push: 1.5m only

  • Scrum - Wheel and reset: 45 degrees and reset

  • Scrum - Must have the same number of forwards in the scrum:

    • If a forward is carded - opposition must reduce numbers​

    • If a back line player is carded - no reduction in forwards

  • Scrum - Must have the following format:​

    • Full Scrum: 3-4-1​

    • In the event of yellow card(s) then 3-4, then 3-2-1, then 3-2

  • Maul - Use or Lose: Yes​

  • Squeeze Ball: Not allowed

  • Yellow Card: No

  • Red Card: Yes 

  • Subs - Front row cover: See law 3.5

  • Subs - Blood: Yes

U17
  • Max Match Time Duration: 70 min

  • Injury Time: Yes

  • Extra Time: No

  • Ball Size: 5

  • Line-out - Pre-grip: Yes

  • Line-out - Lifting: Yes

  • Scrum - Push: 1.5m only

  • Scrum - Wheel and reset: 45 degrees and reset

  • Scrum - Must have the same number of forwards in the scrum:

    • If a forward is carded - opposition must reduce numbers​

    • If a back line player is carded - no reduction in forwards

  • Scrum - Must have the following format:​

    • Full Scrum: 3-4-1​

    • In the event of yellow card(s) then 3-4, then 3-2-1, then 3-2

  • Maul - Use or Lose: Yes​

  • Squeeze Ball: Not allowed

  • Yellow Card: Yes (7 min)

  • Red Card: Yes 

  • Subs - Front row cover: See law 3.5

  • Subs - Blood: Yes

U19
  • Max Match Time Duration: 70 min

  • Injury Time: Yes

  • Extra Time: No

  • Ball Size: 5

  • Line-out - Pre-grip: Yes

  • Line-out - Lifting: Yes

  • Scrum - Push: 1.5m only

  • Scrum - Wheel and reset: 45 degrees and reset

  • Scrum - Must have the same number of forwards in the scrum:

    • If a forward is carded - opposition must reduce numbers​

    • If a back line player is carded - no reduction in forwards

  • Scrum - Must have the following format:​

    • Full Scrum: 3-4-1​

    • In the event of yellow card(s) then 3-4, then 3-2-1, then 3-2

  • Maul - Use or Lose: Yes​

  • Squeeze Ball: Not allowed

  • Yellow Card: Yes (7 min)

  • Red Card: Yes 

  • Subs - Front row cover: See law 3.5

  • Subs - Blood: Yes

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